Dragon Age: Origins Console Commands
The one-stop-shop for everything related to Dragon Age: Origins console commands including a full up-to-date list and guides for popular commands.
The one-stop-shop for everything related to Dragon Age: Origins console commands including a full up-to-date list and guides for popular commands.
Follow this guide to enable the console on your DAO installation: commands.gg/dao/blog/console-help.
Press `
to open the console.
Type in a console command a hit ENTER
to run it.
Below is a complete, up-to-date list of all 102 Dragon Age: Origins cheats and console commands from the latest version of the game on PC (Windows). Before being able to use the console in DAO, you need to enable it, follow this guide to do that.
Backup your saves before using console commands as they can cause irreversible and breaking changes. Your data will not be synced in the Keep whilst the console is enabled.
Command | Description | Syntax |
---|---|---|
zz_addparty | This command adds the specified creature or companion to your party. They must be spawned within the same area as your character. | zz_addparty < Tag > |
addtalent | This command adds the specified talent, skill or spell to the currently selected character. | addtalent < Talent ID > |
removetalent | This command removes the specified talent, skill or spell from the currently selected character. | removetalent < Talent ID > |
addxp | This command adds a specified amount of XP to your character. | addxp < Amount > |
appearance | This command changes your character's appearance, with "-1" reverting your appearance back to default settings. | appearance < Model ID > |
ai | This command can be used to either enable or disable AI. | ai < on / off > |
AddEnemyToParty | This command adds the specified enemy to your party. | AddEnemyToParty |
attack | This command locates and initiates combat with a creature with the specified tag. If multiple creatures are located, only one will engage in combat with your character. | attack < Creature ID > |
zz_surrender | This command locates and ends combat with a creature with the specified tag. If multiple creates are located, only one will disengange in combat with your character. | zz_surrender < Creature ID > |
bowlingforferelden | This command surrounds your character with a 20 second globe of energy. This will cause any creatures you run into to be knocked out of the way. | bowlingforferelden |
chargen | This command allows you to either open up the character creator screen or the level up interface (using the values 0 and 1 respectively). | chargen < 0 / 1 > |
cheater | This command unlocks all achievements for your character. | cheater |
cheat | This command adds 30 armour and 100 defense to your party for 120 seconds. | cheat |
healplayer | This command instantly heals all party members, restoring 4,250 health. However, this command will not provide healing powers if your party is currently affected by the curse of mortality. This command also regenerates all mana and stamina for party members. | healplayer |
healbadger | This command doesn't do anything. | healbadger |
killallhostiles | This command kills all enemies. | killallhostiles |
zz_killallhostiles | This command kills all enemies, dealing 9,999 damage. | zz_killallhostiles |
pc_immortal | This command grants your character with infinite health, preventing your health from dropping below zero. If you're using blood magic, you'll also receive unlimited spell casting ability. | pc_immortal |
RemoveEnemyFromParty | This command removes the specified enemy from your party. | RemoveEnemyFromParty |
restore | This command restores the selected party member's stamina and mana. However, it will not restore points to those being currently used in a sustained ability. | restore |
rubberband | This command sends all creatures within the nearby area to their starting points. | rubberband |
setplayerimmortal | This command grants your character with infinite health, preventing your health from dropping below zero. If you're using blood magic, you'll also receive unlimited spell casting ability. | setplayerimmortal |
summon | This command moves the nearest object with the specified tag to your character's location. | summon < Object ID > |
summon_creature | This command moves the nearest creature with the specified tag to your character's location. | summon_creature < Creature ID > |
selectparty | This command displays the party selection screen. It also sets all companions to both recruited and in camp, without creating the required objects for them in camp. This allows your character to unlock the "recruiter" achievement. | selectparty |
gxa_selectparty | This command performs the same as the "selectparty" command, however for the Awakening expansion pack. | gxa_selectparty |
zz_testpartypicker | This command displays the party picker screen. Party members can only be changed if the current area allows it (this command does not work in the Awakening expansion pack). | zz_testpartypicker |
zz_app_debug | This command starts the "Approval Debug Helper Script". This will allow changing approval rates and setting certain flags eligible. | zz_app_debug |
zz_cli_debug | This command jumps your character to the climax at Redcliffe castle. | zz_cli_debug |
zz_epi_debug | This command starts the "Epilogue Debug". This will immidiately start the epilogue sequence and allow changing plot states. | zz_epi_debug |
zz_pre_debug | This command starts the "Prelude Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_pre_debug |
zz_ran_debug | This command starts the "Random Encounters Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_ran_debug |
zz_lot_debug | This command starts the "Lothering Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_lot_debug |
zz_cir_debug | This command starts the "Circle of Magi Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_cir_debug |
zz_orz_debug | This command starts the "A Paragon of Her Kind Debug Helper Script". This will allow teleporting in and around Orzammar, and the modification of plot states. | zz_orz_debug |
zz_ntb_debug | This command starts the "Nature of the Beast Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_ntb_debug |
zz_arl_debug | This command starts the "Arl Eamon Debug Helper Script". This will allow teleporting and the modification of plot states. | zz_arl_debug |
zz_urn_debug | This command starts the "Urn of Sacred Ashes". This will allow teleporting and the modification of plot states. | zz_urn_debug |
zz_den_debug | This command starts the "Denerim Debug Helper Script". This will allow teleporting around Denerim and the Landsmeet, and the modification of plot states. | zz_den_debug |
zz_bec_debug | This command starts the "Elf Origin Debug Helper Script". | zz_bec_debug |
zz_bed_debug | This command starts the "Elf Origin Helper Script". | zz_bed_debug |
zz_bhm_debug | This command starts the "Magi Origin Debug Helper Script". | zz_bhm_debug |
zz_bhn_debug | This command starts the "Human Noble Debug Helper Script". | zz_bhn_debug |
zz_bdn_debug | This command starts the "Dwarf Noble Debug Helper Script". | zz_bdn_debug |
zz_bdc_debug | This command starts the "Dwarf Commoner Origin Debug Helper Script". | zz_bdc_debug |
zz_shl_debug | This command starts the "The Stone Prisoner Debug Helper Script". This will allow teleporting and the modification of plot states. This command only works if you already have the Stone Prisoner DLC. | zz_shl_debug |
zz_gwb_debug | This command starts the "Warden’s Keep Debug Helper Script". This will allow teleporting and the modification of plot states. This command only works if you already have the Warden's Keep DLC. | zz_gwb_debug |
zz_dlc_debug | This command starts a test script that will allow teleporting and the modification of plot states. | zz_dlc_debug |
zz_wmp_debug | This command starts the "World Map Debug Helper Script". This will allow the modification of plot states and immidiately finish all current main quests. | zz_wmp_debug |
zz_camp_debug | This command initiates the camp ambush and allows you to set the plot flag for it. It will also allow your character to teleport to the first camp that you make. | zz_camp_debug |
zz_kcc_debug | This command starts the DLC "Ostagar Debug Helper Script". | zz_kcc_debug |
zz_aoa_debug | This command starts the "Amaranthine Siege Debug Script". | zz_aoa_debug |
zz_coa_debug | This command starts the "Amaranthine City Limits Debug Script". | zz_coa_debug |
zz_gxa_debug | This command opens the GUI Debug menu that allows you to scale party inventory and grant companions. | zz_gxa_debug |
zz_int_debug | This command takes you to the beginning of the game. | zz_int_debug |
zz_ltl_debug | This command starts the "Kal'Hirol Debug Helper Script". | zz_ltl_debug |
zz_ltm_debug | This command starts the "Mother's Lair / End" script | zz_ltm_debug |
zz_rxa_debug | This command starts the "random encounters for Awakening" script | zz_rxa_debug |
zz_stb_debug | This command starts the "Queen of the Blackmarsh" script | zz_stb_debug |
zz_trp_debug | This command starts the "Wending Wood/ Silverite Mines" script | zz_trp_debug |
zz_vgk_debug | This command starts the "Vigil's Keep Siege and Voldrik Plot" script | zz_vgk_debug |
zz_str_debug | This command starts the "Witch Hunt" script | zz_str_debug |
zz_str_morrigan | This command starts a Witch Hunt script which can alter the state of past choices in regards to Morrigan. | zz_str_morrigan |
zz_goto | This command teleports your character to the location of the specified object or creature (they must be within the same area as your character). If there are multiple entities with the same tag, you'll be able to specifiy which to teleport to using the number argument. | zz_goto < Object ID / Creature ID > < Index > |
zz_test_hire | This command adds the nearest NPC to your character's party. If there are already 4 characters in your party, the NPC will still be added however will not have a portrait. | zz_test_hire |
zz_use_ability | This command causes the specified creature to use the specified ability on another specified creature. If another creature is not specified, then the ability will be used towards the currently controlled party member. | zz_use_ability < Creature ID > < Ability ID > < Create ID > |
zz_money | This command adds the specified amount of copper. | zz_money < Amount > |
zz_money2 | This command adds the specified amount of copper (this command only works in the Awakening expansion pack). | zz_money2 < Amount > |
zz_getparty | This command adds the Alistair, Dog and Morrigan companions to your party, even if it is full. | zz_getparty |
zz_dropparty | This command removes all characters from your current party. | zz_dropparty |
zz_pre_demo2 | This command teleports your character and party to Ostagar. | zz_pre_demo2 |
zz_pre_strategy | This command teleports your character and party to Duncan's Fire (Ostagar). | zz_pre_strategy |
zz_talk_nearest | This command talks to the nearest non-party member NPC. | zz_talk_nearest |
zz_givearmor | This command adds the Dragonbone Legion Armour to your character's inventory. | zz_givearmor |
zz_starmetal_sword | This command adds the 1H and 2H Starfang to your character's inventory (this command only works if you already have the Warden's Keep DLC). | zz_starmetal_sword |
zz_party_addgifts | This command adds the Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, and the Cute Nug and your character's inventory. | zz_party_addgifts |
zz_char_creation | This command resets your game's progress and opens up the character selectio screen. | zz_char_creation |
zz_override_skills | This command overrides the results of the specified skill checks. Using 1 as the value will cause all skill checks to pass, and using 2 will cause them to fail. Using 0 will however not override skill checks. | zz_override_skills < 0 / 1 / 2 > |
zz_createrunes | This command adds the Fire, Frost and Lightning Runes and "The Oathkeeper" sword to your inventory. | zz_createrunes |
zz_upgrade | This command allows your character to perform enchantments through opening up the enchantment window. | zz_upgrade |
levelparty | This command raises all party members to the specified level (default being level 2), and your character's level within the specified class (the class must be either warrior, rogue, or wizard). This command however will destroy all currently equipped items (including weapons, armour, accessories etc.). | levelparty < Level > < Player Class > |
zz_set_trap | This command adds traps to your character's inventory. | zz_set_trap |
zz_reveal_map | This command reveals the entire map (this command does not work in the Awakening expansion pack). | zz_reveal_map |
e3_addparty | This command adds the Dareth and Jory companions to your party. | e3_addparty |
zz_eurodemo_end | This command teleports your character and party to the Dalish Camp. | zz_eurodemo_end |
zz_add_skills3 | This command sets your character's available skill points to 3, regardless of whether your current amount of points is lesser or greater than 3. | zz_add_skills3 |
zz_economizer | This command unequips all of your character's currently equipped gear. If your inventory has reached the maximum capacity of 125, then not all of your gear will be unequipped. | zz_economizer |
zz_supercrit | This command adds 1,000 mana and health, and also 50 strength and dexterity to the specified character. If not character is specified then the points will be added to your character. | zz_supercrit < player / Character > |
dbg_setattrib | This command gives the selected party member a 180 second specified buff of the specified attribute. If a negative value is used, then the specified attribute will decrease by this amount. | dbg_setattrib < 1 / 2 / 3 / 4 / 5 / 6 > < Amount > |
injury | This command removes all injuries from either your character, or all characters within your party. | injury < remall / remparty > |
zz_jump_around | This command teleports your character to the set teleport points on the current map. | zz_jump_around |
zz_fab | This command gives your character access to the debug rom (Awakening only). This room will give you access to complete Awakening equipment sets (including armour, weapons, potions, and runes). | zz_fab |
zz_deathblow | This command immediately kills the currently targeted enemy, using your weapon's finishing blow (if your weapon does not have a finishing blow, then this command will not work). | zz_deathblow |
zz_addapproval | This command adds a specified amount of approval to the specified character. If a negative value is used, then the approval will decrease by this amount. | zz_addapproval < Character Number > < Amount > |
wizard | This command changes your character into a wizard of the specified level. | wizard < Level > |
rogue | This command changes your character into a rogue of the specified level. | rogue < Level > |
warrior | This command changes your character into a warrior of the specified level. | warrior < Level > |
roguex | This command changes your character into a rogue of the specified level. | roguex < Level > |
warriorx | This command changes your character into a warrior of the specified level. | warriorx < Level > |
wizardx | This command changes your character into a wizard of the specified level. | wizardx < Level > |
dogx | This command changes your character into a war dog of the specified level. | dogx < Level > |
shale | This command changes your character into a shale of the specified level. | shale < Level > |
Dragon Age: Origins is a really fun game, and it can be made even more fun with console commands. Console commands, also known as cheats, are codes you enter into the console to do things like give your character items, change your appearance, adjust the world, settings, and a lot more!
In order to use console commands, you first need to enable the developer console. The method to do this varies based on which platforms you're playing DAO on. See help for your specific platform below.
Once you've got the console enabled, it can be opened by pressing the `
(grave) key on your keyboard. If this key isn't on your keyboard, or you want to change the key that opens the console, see How to Change Console Key.
To run a command, type it into the console and hit ENTER
. You can also press ENTER
to close the console.
The method to enable the console on Steam varies based on whether or not you're playing Dragon Age: Origins Ultimate Edition or the regular edition. See help for your edition below.
To enable the developer console on the Ultimate Edition of Dragon Age: Origins, visit your Steam Library, right click "Dragon Age: Origins - Ultimate Edition" and select "Properties…":
In the properties menu, click "LOCAL FILES" in the left menu and then click "Browse…":
Go into the "data" folder:
Open "DAOriginsLauncher.xml". If you are asked what to open it with, select Notepad (or a text editor of your choice).
Press CTRL + F and search for:
Add arguments="-enabledeveloperconsole"
after autoquit="true" (there should be a space between the two), so that the final line looks like this:
To enable the console on the regular edition:
-enabledeveloperconsole
in the text box under "Launch Options" To enable the console on Origin:
-enabledeveloperconsole
If you don't have the default console key on your keyboard, or you just want to change it to something else, it's not too hard to do! First, open File Explorer and go to Documents, then go into the following folders:
BioWare
> Dragon Age
> Settings
Open the KeyBindings.ini
file and go to the line that has the following text:
Replace the text Keyboard::Button_Grave
with the button you want to use to open the console. Here are some options:
Keyboard::Button_Tilde
(~) Keyboard::Button_F6
(F6 key) Shift + Keyboard::Button_X
- (SHIFT + X at the same time) Control + Keyboard::Button_C
- (Control + C at the same time) As an example, the first option in the above list would look like: